Conquest - Old Dominion - Tainted Heralds
Collection title
Some of the greatest Heroes and Saints of the Dominion, collectively known as Heralds, were not buried in the grand mausoleums and sepulchers of their predecessors. Their treated remains were encased in stone and metal, becoming ornate statues that provided comfort and solace to their followers long after death. Hazlia’s Fall innervated their remains, but for centuries they remained trapped in the protective casings. Only an incredibly high concentration of Hazlia’s Dark Power can grant these forms mobility, coursing through their skeletal limbs as dark flame to move their heavy structures while softening the metal. On the battlefield, once exposed to enough power, their blows are unstoppable, their flesh impervious, and their effectiveness uncontested.
Box Contents:
- 3x Tainted Heralds (Dual Kit with Fallen Angels)
- All required bases, stands, and cards
- License Card
How They Play
The Tainted Heralds advance ahead of your main battle lines to engage and outflank Enemy Regiments as they approach. Though highly maneuverable, they can suffer against early-game volley attacks, so they are best used conservatively. When commanding the Heralds, you must choose between committing them early and potentially giving up the opportunity to empower them through Heaven’s Descent, or holding them back just long enough for your main line to engage the enemy before unleashing their full potential.
In The Last Argument of Kings, you can field them either as a Mainstay for the Fallen Divinity or a Restricted option for the Hierodeacon.